Wednesday 12 August 2009

Texas Judge Bans Microsoft From Selling Word in the U.S.


 Christo [PCD]    12 Aug : 20:37
 None    Software

Microsoft also faces more damages over willful infringement

Microsoft also faces more damages over willful infringement

Microsoft's Office 2003 and 2007 wove XML into Word, with the introduction of .docx, otherwise known as Office Open XML, as the format of choice. The new format brought an open standard and better storage to the application. Unfortunately, it also turned into one of the company's biggest legal headaches.

In making Office, Microsoft implemented technology seeming covered under a 1998 patent (No. 5,787,449) by a developer of collaborative-based content solutions, Toronto-based i4i. The patent covered "manipulating a document's content and architecture separately."

A Texas federal court ruled in May that Microsoft had infringed on the i4i's patents and ordered Microsoft to pay $200M USD in unpaid royalties. Microsoft was reportedly hurt in the proceedings by a published trail of emails that indicated that the company knew that it was infringing on i4i's work. Microsoft disagreed strongly with the verdict and promised to fight it in appeals court.

Now a US District Court of Eastern Texas judge, Judge Leonard Davis, has ordered sales of Microsoft Word in the U.S. banned until a final judgement is reached. The injunction also came with an order for Microsoft to pay an additional $40M USD for willful infringement, $37M USD in prejudgement interest, and $21,102 per day in additional fines. The court also is asking that Microsoft hand over $144,060 a day, until the final judgement and damages are paid (though it may get some of this money back).

Until the final decision is reached, Microsoft is banned from selling any version of Microsoft Office containing copies of Word that can open .XML, .DOCX, or DOCM files containing custom XML. Microsoft has a mere 60 days to comply with the injunction.

With Office being one of Microsoft's staple products, and with the .docx format being the current default format, an appeal seems inevitable. Microsoft has not issued a formal response yet to ban on Word sales.

A Texas court has banned sales of Microsoft Word and copies of Microsoft Office containing word until a final decision is reached in a copyright infringement trial. Microsoft has 60 days to cease sales. (Source: Microsoft)



[Submitted by Christo [PCD]]

1 1250101973 Texas

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Wednesday 05 August 2009

Introducing the Google Chrome OS


 Christo [PCD]    05 Aug : 22:20
 None    Software

It's been an exciting nine months since we launched the Google Chrome browser.

It's been an exciting nine months since we launched the Google Chrome browser. Already, over 30 million people use it regularly. We designed Google Chrome for people who live on the web — searching for information, checking email, catching up on the news, shopping or just staying in touch with friends. However, the operating systems that browsers run on were designed in an era where there was no web. So today, we're announcing a new project that's a natural extension of Google Chrome — the Google Chrome Operating System. It's our attempt to re-think what operating systems should be.

Google Chrome OS is an open source, lightweight operating system that will initially be targeted at netbooks. Later this year we will open-source its code, and netbooks running Google Chrome OS will be available for consumers in the second half of 2010. Because we're already talking to partners about the project, and we'll soon be working with the open source community, we wanted to share our vision now so everyone understands what we are trying to achieve.

Speed, simplicity and security are the key aspects of Google Chrome OS. We're designing the OS to be fast and lightweight, to start up and get you onto the web in a few seconds. The user interface is minimal to stay out of your way, and most of the user experience takes place on the web. And as we did for the Google Chrome browser, we are going back to the basics and completely redesigning the underlying security architecture of the OS so that users don't have to deal with viruses, malware and security updates. It should just work.

Google Chrome OS will run on both x86 as well as ARM chips and we are working with multiple OEMs to bring a number of netbooks to market next year. The software architecture is simple — Google Chrome running within a new windowing system on top of a Linux kernel. For application developers, the web is the platform. All web-based applications will automatically work and new applications can be written using your favorite web technologies. And of course, these apps will run not only on Google Chrome OS, but on any standards-based browser on Windows, Mac and Linux thereby giving developers the largest user base of any platform.

Google Chrome OS is a new project, separate from Android. Android was designed from the beginning to work across a variety of devices from phones to set-top boxes to netbooks. Google Chrome OS is being created for people who spend most of their time on the web, and is being designed to power computers ranging from small netbooks to full-size desktop systems. While there are areas where Google Chrome OS and Android overlap, we believe choice will drive innovation for the benefit of everyone, including Google.

We hear a lot from our users and their message is clear — computers need to get better. People want to get to their email instantly, without wasting time waiting for their computers to boot and browsers to start up. They want their computers to always run as fast as when they first bought them. They want their data to be accessible to them wherever they are and not have to worry about losing their computer or forgetting to back up files. Even more importantly, they don't want to spend hours configuring their computers to work with every new piece of hardware, or have to worry about constant software updates. And any time our users have a better computing experience, Google benefits as well by having happier users who are more likely to spend time on the Internet.

We have a lot of work to do, and we're definitely going to need a lot of help from the open source community to accomplish this vision. We're excited for what's to come and we hope you are too. Stay tuned for more updates in the fall and have a great summer.


[Submitted by MaTiCa]

186 1248292739 Introd

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Wednesday 08 July 2009

The LAN-Party is Over, StarCraft II to Officially Lack LAN Support


 Christo [PCD]    08 Jul : 20:00
 None    Software

Blizzard cites piracy as one of the reasons to nix LAN support

Blizzard cites piracy as one of the reasons to nix LAN support

With the upcoming release of Valve's Left 4 Dead 2 still causing some gamers to froth at the mouth, the latest announcement from another of gaming's darling developers Blizzard is sure to cause a fresh batch to bubble forth. After enduring the ire of loyal fans by splitting the sequel into a trilogy, Blizzard dropped the second proverbial Terran Nuke when it announced StarCraft II will not support LAN play, with multiplayer being exclusive to Blizzard's updated Battle.net service.

"We don't have any plans to support LAN," VP of game design Rob Pardo told IncGamers in an interview Sunday. This was later confirmed with a statement from Blizzard PR rep Bob Colayco:

We don’t currently plan to support LAN play with StarCraft II, as we are building Battle.net to be the ideal destination for multiplayer gaming with StarCraft II and future Blizzard Entertainment games. While this was a difficult decision for us, we felt that moving away from LAN play and directing players to our upgraded Battle.net service was the best option to ensure a quality multiplayer experience with StarCraft II and safeguard against piracy.

Several Battle.net features like advanced communication options, achievements, stat-tracking, and more, require players to be connected to the service, so we’re encouraging everyone to use Battle.net as much as possible to get the most out of StarCraft II. We’re looking forward to sharing more details about Battle.net and online functionality for StarCraft II in the near future.

Users of pirated copies of games will often utilize LAN-over-VPN programs or services, such as Hamachi, in order to form ad-hoc gaming communities. By removing the ability for LAN play, Blizzard hopes to nip this in the bud and bring more gamers to their revamped Battle.net service.

Thankfully, the rumors about Battle.net becoming a paid service are untrue for the moment; at least if you live in North America or the European Union. Pardo hinted that due to Asia being "a little different how they do things" some features might require microtransactions, similar to the ability to pay additional money to transfer servers in World of Warcraft.

StarCraft II is currently scheduled for a late-2009 release


[Submitted by Christo [PCD]]

1 1247075364 The LA

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